![]() Let’s take a look at a couple of the use cases for wireframes: Best of all, it means you can share your ideas early, without worrying about more complex design elements like colors, shading or intricate menus. Plus, you can give everyone an idea of how your future design will look. When should you use a wireframe?īy framing your design concept in a minimalistic structural design, you can make quick adjustments. They also show your app or website’s page structure while providing basic information about elements in the UI. Wireframes are basic design layouts that present key information about your product and what you want to display. ComparisonĬommunicate structure and get early feedback Ultimately, though, they’re all different ways to draft your final product - showing different pages and screens. Wireframes communicate structure from a low-fidelity point of view, mockups highlight a product’s design from a high-fidelity point of view, and prototypes focus on a product’s functionality along with the design. In other words, each one serves a very different purpose. We can see the similarities and differences between a wireframe (left), mockup (middle) and prototype (right) in this example of a travel app. Prototype: A prototype is an early model of a product that focuses on functionality and gives your stakeholders a taste of the final version. Mockup: A mockup is a high-fidelity render of your design that showcases how the finished product will look. Wireframe: A wireframe is a blueprint or schematic that helps communicate the structure of your app or website to the relevant stakeholders. Wireframe vs mockup vs prototypeīefore we get to the detailed comparison between wireframes, mockups and prototypes, let’s look at the basic definitions of all three. In this article, we’ll compare wireframes vs mockups vs prototypes, how they’re different, and when to use each. You might think they all sound quite similar - but there are some important differences. If you’ve drafted a design or worked on a product, you’ve probably heard the terms wireframe, mockup or prototype. Drafts help you work out the kinks before sending your creation out into the world. When you’re creating pretty much anything, it’s common practice to start with a draft. ![]()
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